Harmless in nature, contact with the Teleport causes one to be transported to another location. An uncommon anomaly found in a few locations throughout the Zone. Don't let your choice be influenced too heavily by the opinions of your fellow stalkers and weapon enthusiasts.The Teleport anomaly is a rare anomaly that appears in S. Player choice is the cornerstone of the S.T.A.L.K.E.R. Once again, a good stalker will plan ahead and see what modifications are available for their firearm of choice before investing. Weapons can also be made more efficient with the addition of modifications. Though it is ultimately the caliber fired that matters most in defeating threats, some weapons have the potential to be more effective than others in certain regards such as rate of fire, handling, and magazine capacity. A fully modified MP5 can be just as effective as an SVU in the right hands and with the right application. A player should not, however, discount the usage of lighter, lower-caliber firearms. However, these weapons pack a considerable punch and can more than make up for the increased requirements of carrying them. Weapons such as light machine guns and sniper rifles tend to weigh more, thus taking up more of a player's carrying capacity. Some older weapons cannot accepet modifications at all and some unique weapons require their own unique attachments, some of which are hard (but not impossible) to find. Some weapons can accept attachments such as optics and suppressors immediately, while some can only do so after being modified by a technician. Attachments and modifications are what a stalker uses to personalize their weapons. If one prefers to use exclusively exotic calibers or ammo types, one must accept the necessity of regular trips to a trader or exclusively hunting veteran stalkers. Effective variant ammo types can be found in common calibers and should not be discounted. It is entirely possible to collect this ammunition exclusively and become self-sustaining. Certain calibers are more common in the Zone and are more likely to be scavenged from dead stalkers.
Below this, the player can only repair the weapon with a visit to a technician. The minimum quality that a weapon can reach and still be repairable by the player is 25%. When a weapon reaches 0%, it will explode in the player's hands, damaging them slightly. The lower quality a weapon is, the more frequently it will jam. Military stalkers tend to have more discipline and combat experience this makes them harder to defeat in combat but more likely to be carrying higher quality gear. Bandits and rookie stalkers tend to be easier foes to defeat, but their inexperience means their weapons are unlikely to be properly maintained. When scavenging weapons early-game, taking the quality of the weapon into consideration will be very important. Planning meticulously will save your life in the Zone. It is as important to plan for a short-term solution as it is to plan the ideal kit in the long run. Some weapons are rarer than others and some may only be found in the hands of the top members of a faction, thus making them more dangerous to obtain. You cannot use a tool you don't have access to. Factors you may want to consider include. Players will need to take various factors into consideration when choosing the best tools for the job. The most prominent and iconic example of this is the Gauss rifle, currently in use with Monolith elites. The product of secretive and furtive research, these weapons are as powerful as they are rare. * Experimental weapons are weapons which can only be found and/or produced in the Zone. An example still present in Anomaly is the SVT-40, a Soviet semi-automatic rifle. Chief among them was the StG-44, a German assault rifle and the first weapon in its class to exist. In Last Day (the predecessor to Anomaly), there were a wide variety of World War II-era rifles available for the player's use. For instance, Duty traders may offer the player a selection of Warsaw Pact rifles like AKs whereas Freedom traders may offer the player a selection of weapons used by NATO countries such as the M16 or L85. There are also various types of ammunition available for rifles, improving their effectiveness against armored and flesh targets.ĭifferent rifle models are offered by different factions' traders. Rifles can fit suppressors, various optics, and underbarrel grenade launchers.
With a wide variety of attachments available for them, rifles can be pressed into a variety of roles and remain a staple of armed conflicts around the world. With a wide variety of models and calibers, rifles are the most commonly used class of weapon in the Zone. Assault rifles (or simply "rifles") are the bread and butter of a veteran stalker's arsenal.